how can I save a Level Blueprint to use later on another different level or to share it?
the only thing i see is the “Replace with composite Blueprint” option but if I do that the event graphs on the blueprint becomes incompatible.?
Example, I’ve a sliding door based on this tutorial here: https://www…com/watch?v=d2Ua6ncLcVY
it’s working ok but now I want to save it (not in the level) but in a “prefab like” to be able to export later to another level.
Blueprints are saved as uasset and its accessable thru whole project, you can aslo copy uasset to other projects. I think you might misunderstood project with map and you creating new project for each map, thats why you dont see your blueprints project is your game and you create new maps in it using File menu