I’ve purchased a wonderful pack of animations for a platformer game I’m working on.
Sadly I’ve come to find while their is a walking forwards animation there is not a walking/left/right/back animation for use in my 2d blendspace!
Now by duplicating the walk forward animation and setting the animation rate to -1.0 I’ve succeeded in creating a walking backwards animation
The question I have is how can I use the existing walk forward animation to create a walk left/right animation? All I need to do is rotate the walking forward animation by 90 degrees.
I’ve tried rotating the root bone but that applies to all my animations not just the one I want!
Secondly I found I can set the import rotation to 90 degrees and re-import the animation which would be great but I don’t have the .fbx files to re-import! All the animations are file type .uasset!
So with those two options out, how can I rotate my animations?
Thank you for the time! I’m sure this is a simple problem and I’m being blind…