How can i retarget metahuman arms to ue first person arms

i am trying to do a first person character and i want to use metahuman arms for it, how can i retarget this with UE FPS Skeleton? i retargeted metahuman to mannequin before but this is different thing i guess. should i change the bones of metahumans arm same as fps skeleton? do you know any tutorials or anything for help

Hi @BioFrost.in

Try this:

Animation Retargeting in Unreal Engine | Unreal Engine 5.1 Documentation