I created a game a while back, in UE4, and lost it do to a hard drive crash and only have the packaged version, and I was wondering how I could try to get the code and assets back from it. I created everything from scratch and would prefer to be able to extend it, rather than recreate it. It had unique textures, materials, levels, code and scores I’d rather not loose. Thank you.
Use UNREALPAK.EXE from the engine folder. ( C:\Program Files\Epic Games\UE_4.25\Engine\Binaries )
Format is
UNREALPAK.EXE pakfile -extract outputfolder
It’s a bit of a fiddle to use, the best way is to open a dos com window and then drag each object from a file explorer into the dos window. That way, you get all the paths right, with quotes where you need them.
For instance to get the correct path for the command do this:
There is also Umodel:
its not what he ask he want to recover the game source too , i am sorry but its not possible at all the game compiled as c++ project.