Anytime you enter a state in an AnimGraph, the animations contained inside are reset. For example, if you are in an Idle state and enter your Jog state, the jog anim will play from the beginning. But, if you transition to another anim contained inside your Jog state (like a turn or a lean or something) and then back to the jog anim, it may not start from the beginning (because the anim won’t re-initialize automatically until you leave and re-enter the state).
So, if you always want your animation to play from the start, put it in a state so that any time you transition to it, it will start fresh.
Hope that helps!