How can I replicate variable in game state?


I have been making muliti-Player Game.
I wanna spawn a character in the game state and then change this character body color.
Character has a function “Change Color” that change character’s body color.
This function called in Game State BP as seen below first screenshot.
But It works on the server. not work on the client.

How can I change this character’ body color?

Help me. Thank you.

[Game State BluePrint]

[On Client]

[On Server]