I’ve been trying to learn replicating for a while. I have this code here,(https://dev.epicgames.com/community/snippets/oY2d/unreal-engine-needs-replicating).
I know it’s messy (will clean up later), but how can I go about replicating it? This is using the First Person Template and a physics handle. The server can grab and stuff, and the client can too, but, it doesn’t replicate