How can I replicate this code?

I’ve been trying to learn replicating for a while. I have this code here,(https://dev.epicgames.com/community/snippets/oY2d/unreal-engine-needs-replicating).

I know it’s messy (will clean up later), but how can I go about replicating it? This is using the First Person Template and a physics handle. The server can grab and stuff, and the client can too, but, it doesn’t replicate

Getting a 404 error on that link, might not have permissions?
Best post contents here.

Meanwhle:

Multiplayer Network Compendium | An Unreal Engine Blog by Cedric Neukirchen

https://www.youtube.com/watch?v=JOJP0CvpB8w

Can you try again? I think I published it this time

Yep link works now. What specific parts do not replicate?
There are a few posts providing documentation on this.
Enable component replication, replicate specific properties, ensure server is owner and cause of transformations:

Simple replicated physics jittering

Component Replication | Unreal Engine 4.27 Documentation