I’m trying to lower the volume of the environmental sound effects by 50%, but I can’t seem to find a place to remap them in the PrimalGameBP. Anyone know an easy way to do this?
In the game options would be, by far, the easiest way.
But if you just have to do it via modifying the game, you’d have to export the sounds to a sound editor, lower their volume, then import them back and assign them to all appropriate assets manually.
Well, the sounds already have blueprints in the devkit with easy to edit volume percents. Also reducing them is a no-go in game as it lowers all other sound effects as well.
Then I guess you just answered your own question?
>_> Well, I still don’t know how to remap them in the PrimalGameData.BP to get them into the game.
There isn’t an option for that. But you can change them and make a TC, it will cook the sound files.
However, that might result in a big file size for a minor change.