I’m struggling to record some events from my gameplay with sequence recorder. I have a blueprint door in my scene that opens when the character is around. I added the Door Blueprint to the Actor Classes to Record list, and added a Scene Component and a Static Mesh Component to the list of classes and properties to record. But nothing is recorded, just my character walking through the door.
I believe this is going to be useful for many people as I saw many similar unresolved questions on the forum.