I’m looking to query, and ideally set the AllowEditsMode enum dropdown in the Level Sequence Editor, using the python api.
I can see this setting is stored as part of the Editor Preferences config under -
[LevelSequenceEditor SequencerSettings (\Saved\Config\WindowsEditor\EditorPerProjectUserSettings.ini)
And digging through the c++ source, the Get/SetAllowEditsMode() functions are defined in SequencerSettings.h/cpp.
I’ve spent quite a while digging through Unreal Python API Documentation trying to find something equivalent, without much luck. Is there any way to get at these settings without sifting through config file contents?