How can i put Touch input So That The Character Will Move With My Finger?
when you build a new project there a dozen or so example features you can launch the game with. those can also be added using the green “add new” button->"add feature or content pack.
the top down feature example has touch input which moves a character, and you can look over that.
im trying to make a game like RİSE UP That you have to protect the Flame From The shapes My hitting it with the ring With your Finger
the ring is not moveing and its falling down out of the map how can i fix it ??
I haven’t built anything 2d in ue4 so im not really sure. the add movement node is definitely not going to help you though.
you would need something like a set location node, probably something with a delta location input.
the logic should be something like every tick-> branch(istouchingscreen?=true)-> set location to touch delta location multiplied by (‘player distance from touch’ * float variable)
ok thank you so much for helping
ok, thank you for helping me
Can you send me a screenshot to make understanding it easier to me ??