Hi i need to put different kind of mesh in a map at specific location with c++.
I saw some tutorial but they make only a blank mesh that is usless or make some triangle that is usless too.
Hi have to take some 3d object that already exist and put somewhere with an algorithm.
I won’t use blueprint, because i want to make a wave function collapse algorithm and if use blueprint i presume that all will be slow.
So i need to know how i can take a single or many 3d object in the scene at specific coordinate that i will make with an algorithm that i’ll make later, but for now i really need how i put some object in the scene.
I’m already going crazy just figuring out how to insert a cube!