I’m not sure if that’s the correct terminology but I’m trying to look for a way to make a certain area, if someone walks into it, they will die. I have a hole i put in the center of a platform that if players/bots try to attempt to drop down into this area they will get killed. if not they will be stuck and that will not be any fun.
Just take a look at the “Kill Z Volume”.
Or you can use a trigger Volume + Blueprint.
thank you so much