I need to profile my game/app when it’s running on the device. I don’t see any documentation pointing me in that direction
Is there a way to run the app on the phone and either send statistics to PC via WiFi (can’t use USB) or dump stats into log file so I could examine it offline ?
The way I do profiling on Android is to use “stat startfile” and “stat stopfile” on the console (4-tap). This will write a .ue4stats file on the sdcard under /sdcard/UE4Game/[you project]. The exact path is written to the logcat. Copy this back to your PC and open it in the profiler tab in the session frontend.
Hey can you help me? When I use start startfile and then stat stopfile I am not able to find that file in my mobile. Can you share a screenshot or pany other information of how the files look like in unreal 5