Hi, I’m trying to profile 3D performance on android.
currently, I can see that my test project is GPU bound with stat unit command.
It shows Draw time took 30ms and I want to see the detail of this 30ms.
I tried stat scenerendering and it only shows 10-20ms.
And ProfileGPU command seems not working on Android. (https://docs.unrealengine.com/latest/INT/Engine/Rendering/PerformanceProfiling/GPU/index.html)