Hi,
I would like in AnimBP to transform bone of hand_r and move in y axis when overlay is Rifle also when Rotation Mode is Aiming. How to solve this problem?
Please help me, I am using ALS Community c++ (based on ALSv4) plugin.
Hi,
I would like in AnimBP to transform bone of hand_r and move in y axis when overlay is Rifle also when Rotation Mode is Aiming. How to solve this problem?
Please help me, I am using ALS Community c++ (based on ALSv4) plugin.