So I followed your instruction with the FindPlayerStart and I can get the vector I wanted:
But the player isn’t placed to the point still:
My main problem is not getting the right place, it’s to place the player at this point, it seems it doesn’t work, what am I missing?
EDIT: I could make it work in the server (S) but the client (C) doesn’t see his player moved, it is still in the default start location, even if it is set to replicate location:
So why the pawn location isn’t replicated in the client instance? And how can I overcome this?