Hi,
I’m using listen server for my lobby map and I’d like to place the player pawns at specific places.
For instance, imagine I have a kind of chess grid and I want to place the player pawns on each cases.
Each time a new player joins the lobby I want to place the pawns automatically.
The pawns cannot be moved by players, it’s just for display during the lobby.
I’m using blueprints, and I wrote the code in the GameMode with OnPostLogin. The host is correctly placed because it’s the server, but when other players join, they stay at the PlayerStart location.
How could I make the server place the other pawns? Aren’t the pawns location replicated automatically?
Could someone give me a hint on how to get it working?
Thank you in advance