Unreal newbie here, I have a question about packaging a project.
I just made the transition into Archviz with unreal engine and I’m having troubles when I try to package my project.
I made an archviz scene in a First Person game mode, I brought in all the geometry from twinmotion with datasmith and I got (almost) all my textures from Quixel Bridge. The goal was to create “game” where I can walk through the architecture in first person.
Packaging doesn’t work and I’m left with a couple of errors and warning in the output-log (see attached screenshot)
Most errors have to do with:
LogJson: Error:Json Value of type ‘Object’ used as a ‘String’
Mapcheck: Error: WorldSettings_1 Maps need lighting rebuilt
PackagingResults: Error: Visual Studio 2019 must be installed in order to build this target
PackagingResults: Error: Unknown Error
When I check if I have Micorsoft Visual C++ 2019 it seems to be installed tho… (see attachement)
I have literally zero experience with packaging unreal projects and I have no idea what to do about these errors.
So all input is welcome