I could drag off a VOIP ref and set settings, attaching the VOIP to a component with attenuation, and then placing that attached actor far off in the distance so i cant hear the voice but their must be a better way?
I could drag off a VOIP ref and set settings, attaching the VOIP to a component with attenuation, and then placing that attached actor far off in the distance so i cant hear the voice but their must be a better way?