How can i make this duck (png), to allways face/player?

Hello Hades,

Graham’s tutorial would be best for 3d objects, but I think the missing bit of info here is the “World Position Offset” output of that Sprite node would go into “Desplaziamiento de posicion de mundo” node.

This is the second time I’m seeing that ‘Sprite’ material function being used - where did you learn that from!?