Hey guys, just figured this out actually.
- Disable the default Third Person controls in the Third Person Character
- Copy the default controls for the First Person character into the Third Person character.
- Go into your Third Person Character’s ‘CharacterMovement’ and untick the box that says ‘Orient Rotation to Movement’ (Under ‘Character Movement General Settings’)
- Put this blueprint into your Third Person Character:
And that’s it!
There’s always one little tick box that’s ruining your life haha.