How can I make the child follow the parent


I dont get why the child is not following the camera, Im using the matinee camera shake for the cam bob btw.

I don’t really get what the problem is…
The “cross” seems to follow the camera as it is always in front of it. What is the behavior you want to achieve?

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as you can see the cross does move witg the camera but it doesnt follow the cam bob. The camera matinee shake makes the cross go up and down. I have a cam bob but the cross should still follow the cams z axis.

Ok… So the Player Camera Manager has its own transform. Use it to attach your actor to it instead of attaching to the FirstPersonCamera component like so:


This works in my mock up setup.

(my child actor mesh is offset on the X axis from the actor origin because otherwise the camera is inside it)