How can I make round modular buildings in Unreal Engine 4?

Essentially what I would like to know is if I can place the arches proceduarally in Unreal as a similar shape to the image above as I used 3ds max to create one arch, copied that one arch over and over again, then used the bend tool to make it circular in the shape of the Colosseum because my goal at the end of this is to have made an asset pack of each individual exterior layer of the Colosseum and have it so that people can use it to create their own Colosseum and I was wondering if I could use a method similar to the one I used in 3ds max to create the Colosseum in unreal using the arches that I’ve made in order to show that the asset pack works