trying to make random images that i upload flash in front of the players camera in full screen when i overlap a box trigger. then when i come out of the box trigger it goes back to the game. can some one please tell me the best way to do this. many thanks ![]()
Something like memory flash backs as seen in games now a days or am I wrong
if I guessed correctly U should create many matinee sequences and then play them in a queue .
Here is how U create a cutscene
and see this too
Hey thanks for getting back im thinking of doing it with a blueprint widget so when you hit the trigger box it will pop up with different random images. (only 1 image at a time) just not sure how to place this out in blueprint. but yeah like memory flash backs
Of the top of my head, just create a widget with an image and a texture2d variable (mark âeditableâ and âexpose on spawnâ on the variable), create an array of images for your flashbacks, get a random int with a node (just right click and type random), use the result of that random as index to get an image from the array, then create a new widget and plug the result of the âgetâ on the exposed variable
Why use widget ??? Better effects can be attained using a curved surface with the video playing .Then darken the scene . Disable the player control .Zoom in the camera and then⌠U know what to show in the curved screen?
Just a personal suggestion
and about the images flashing ⌠It would look more of a slide show than a flashback if U make them appear one by one . I would recommend using matinee to create scenes and ue4 recorder is easy to use .
Thanks guys got it working that worked a treat ![]()