How can i make my weapon bigger?

I Import my Weapon To ue4 and i did the blueprint thing, if i start the preview than come the weapon in my hand BUT my weapon is sooo small and i wonder where i make my weapon bigger? Or must i do it in Autodeskt maya?

The best way to scale it to proper size is before you import it to UE4 in AutoDesk Maya. However you can also scale it up in the game (not the actually mesh) but instances of it can be scaled. If you are using the AttachToComponent node then there is a scaling property right below. If you you are attaching it directly to your character in a BP then you can scale it up in there. I’m not quite sure what method you are using but if you show us a picture it’ll be pretty clear about how to scale it.

There is a foto