How can I make my character don't align to controller?

I created a character based on the exemple of the third person which comes with the Unreal. But for some reason my character always orients with controller (yaw), and I want it oriented to movement (yaw). I tried to assign “Orient Rotation to movement” as true, but it starts to flicker, seem it is trying to match both orientations. When release the “A” or “D”(mevement to the left or right) the character aligns to the controller again.
Can someone help me with this?

Thanks!