Is there a way that i can make my player always face the enemy when locked on without using the event tick
Blueprint: (target lock posted by Simon.Oko | blueprintUE | PasteBin For Unreal Engine)
Is there a way that i can make my player always face the enemy when locked on without using the event tick
Blueprint: (target lock posted by Simon.Oko | blueprintUE | PasteBin For Unreal Engine)
You can call SetFocus on the AIController of your enemy.
You are using UE5 and a 3d game, but I asked similar awhile back for a fighting game template. You can check that thread here. Fighting game - How to always make fighters face each other? - #4 by usa423
Hope it can help you.