Essentially what I’m trying to do is create a conveyor belt by using a spline and instancing multiple objects onto it. I’ve followed several tutorials but they all use a timeline that runs off Event Begin Play, which is no good because I need to be able to animate the conveyor belt starting / stopping in the sequencer.
In other words, instead of being simulated it needs to be able to be keyframed by hand.
If anyone can point me toward a tutorial or a method of doing this I would greatly appreciate it. The conveyor belt doesn’t necessarily have to use a spline at all, but I can’t think of a way to do this that doesn’t involve one.