I want to get an event (OnDamaged) when I hit a custom prop, but only when using the pickaxe. Weapons shouldn’t trigger hit. I already found the Weapon Destruction Percentage in the island settings that I can set to 0, but, even if the prop’s PV stay the same, there technically is a damage dealt when hit, so, the event is still triggered.
I used a blocking volume set to collisions: FortCreativeOnlyWeapons. As long as you don’t want players to be able to shoot in that area, they can still use their pickaxe on props but cant shoot them. FortTriggerOnlyWeapons also worked for me.