How can I make make my prop manipulation device (used with a custom prop) to trigger Damaged event only when a pickaxe is used?

I want to get an event (OnDamaged) when I hit a custom prop, but only when using the pickaxe. Weapons shouldn’t trigger hit. I already found the Weapon Destruction Percentage in the island settings that I can set to 0, but, even if the prop’s PV stay the same, there technically is a damage dealt when hit, so, the event is still triggered.

Is there a way to ignore these weapons?

I haven’t found anything since, does anyone have an idea?

I used a blocking volume set to collisions: FortCreativeOnlyWeapons. As long as you don’t want players to be able to shoot in that area, they can still use their pickaxe on props but cant shoot them. FortTriggerOnlyWeapons also worked for me.