How can I make "key" node from bleuprint content

When i program a key node from Level Blueprint it works fine. When i did it from a blueprint that i created it doesn’t work at all.

Can someone help me please ?

I am pretty sure that it is not a bug but something i didn’t catch on.

Here are my steps in the 3 attachment files

34565-doc3.jpg

Thank you for your attention.

Greetings.

I found the answer on my own. Thanks.