Hi, what i mean is: If thr player looks down the Camera have to look down too after Changing Level
If you’re looking to save the rotation of the camera across levels, you can use a Game Instance
I know but how can i influence the roation of the camera
You can get a reference to it from your player character and then use the Set Relative Rotation node. If you’re using a third person character, you’ll want to change the rotation of the spring arm rather than the camera itself.