How can i make it so that when a projectile hits the player it launches them

i’m trying to make an obstacle similar to the one in takeshi’s castle in which the player must cross a thin bridge whilst being shot at by cannons that launch the player off when they hit

Hi AJAY COOKIE,

When hit, you can use the node “launch character” to add velocity in a particular direction. Make sure that when the projectile hits a target the target casts to it then responds accordingly.