I am new in ue4.
actually, it’s a first Game engine that I am learning and i don’t know any programing language.
so I have some mesh floors that I am made in Autodesk Maya.
and I want to randomly generate that mesh around my character, and make an endless floor for all direction and when my character moves automatically generate further tile. for all direction
exactly like this
Infinite Procedural Terrain in Unity - YouTube (i know it’s unity :D)