How can I make FreeCam?

Hi,
Is it possible to simple make FreeCam? I need switch player camera to free camera when player dead.

Wishes,
Patrick

Calling “ClientCheatFly();” in a character class seems to allow a free cam.
The settings in this function are:

SetActorEnableCollision(true);
	if (CharacterMovement)
	{
		CharacterMovement->bCheatFlying = true;
		CharacterMovement->SetMovementMode(MOVE_Flying);
	}

You could always call this function or use the settings here for your pawn/character.