now of course i know as a solo developer i wont be able to make something that impressive
but im working on a horror game where the gore is one of the main feature
but i couldn’t make a really disgusting gore system
i want something dynamic like dead island 2 have where if you shoot the head of the character for example you can its skull etc but dont know how to
is it even possible to make something like that without a modeler etc…
would appreciate any answer or tip
May not be entirely Safe for Work:
https://www.youtube.com/results?search_query=ue+dismember
https://www.youtube.com/results?search_query=ue+slice+skeletal+mesh
Depends on what your work is, that is.
thanks for replying but as i said i need something more disgusting
dismembering limbs is already in game
i thinking of something like the flesh system and im thinking if theres a way for a solo dev
Tough customer, eh?
Spawn a gratuitous 25m long trail of intestines, a couple of livers, crunchy bone particles, and some soft body brains.
Or are you looking for something like the last 2-3 Mortal Kombat games where things get very anatomically correct?
a way for a solo dev
Go through the marketplace, punch it relevant keywords, see what comes up. Organs
might be a good bet.
They roughly explain the 2 systems here:
Not sure if a plug-and-play system for something that intense exists within the UE ecosystem. You may need to build one from scratch.
tl;dr: “[…]zombies are hollow and filled with organs”
There, enough internet for the day for me.
thanks for replying again
you said useful things, i will try my best to make it done
its really good that ue has a supporting community : )