Hi I think this is more of a me not knowing much math issue but anyway, I’ll try to explain as good as I can.
I have this object on my level
the thing that is currently being seen on the screen is a scene capture component, I want to rotate that cene capture component when the user drags the mouse over the game’s computer’s screen. like what tablets or phones do when you zoom on a photo, that thing when you can move the photo around in gallery when you zoom it, the more you zoom the more you can move, I want to achieve the same effect here I already made the zoom part, changing the fov of the scene capture component, but I don’t know how to do the drag part (the dragging should only occur when dragging over the screen).
