How can i make a simple projectile

I believe it has a projectile movement component attached to the spawned projectile so as soon as it is created the movement component auto activates and the projectiles begins to move at the set speed.

Where do I set the starting impulse of my projectiles?
I am trying to make a projectile-based shooter like the First Person starting Template. So I looked at the Blueprints of the First Person starting Template, but I can`t find why my projectile starts to fly away from me after I spawned it. All that I see in the Blueprints of the player and the projectile is that the projectile is created in front of the player and after it hits, it adds an impulse to the target and destroys itself, but what I cant finde is the initial impulse of my projectile (the reason why it starts to fly away from me).

true, thanks a lot