How can I make a responsive Masonry Gallery with UMG

I need to load an UMG menu with a texture 2D’s array and the layout must resemble an masonry Gallery ( all photos are placed in a irregular grid panel and all of the images keep their aspect ratio. People usually makes one of these using the Masonry Js or the Css but I need this layout using UMG.

I already tried using a Wrap Box panel but it lacks events and functions that would help me control row length/ size.

Here is some references I am aiming at:

Any solution?

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