hi, so i downloaded unreal engine recently and i’m still a noob at it, but i wanna make a round moon on which the player can walk on, but i totally suck at textures, and at everything, so if someone could send me a finished project of the moon or just tell me how to do it, i would really appreciate it, thanks a bunch!
First depends on the size of the moon, if its like the size that it realistic then there’s no need to make it round and set up a flat area and you could use the landscape tool (its next to the basics tab on the top left area of the editor) to try and make it look like the moon. Also play around with the editor epic has a few good startup tutorials for getting your feet wet. Some more than others also if you wanted it to have a moon material and everything, sorry but your gonna have to texture it. Again play with it, just don’t delete any files that’s built into the engine and you should be fine!
Sorry if this isn’t the answer you might not have wanted but its a start and studios tend to have people that its their job to do texturing and they’re really good at it compared to others but anyway most of what you will need to get started is on multiple sites including their documentation page:Unreal Engine 4 Documentation | Unreal Engine Documentation and youtube and such.
Alright, thanks man i really appreciate it!!
To extend on Oldsiren’s answer, the following only applies if your moon is small enough that you can run around it very quickly:
I recently made a space level featuring earth. So my tip for textures is: NASA! There are extremely detailed flat fotos which you can turn into textures very easily.
Just create a BP with a big sphere in it, apply moon textures and place a Radial Force Actor on it, as seen in this AnswerHub answer.