I am making a mobile game and I currently have an infinitely generated straight slope. I want to add turns to the level but when I import the mesh and try “sledding” down it my character bounces up and down. The collision is rough and I was wondering if there was a way to make it smooth. I tried upping the detail of the mesh, to see if it would help but it just made the bumps smaller. You can see how the character bounces from the trail. I am also using the mesh for a mobile game so the high poly count would not be optimal. Thank you!
I used blender to make the model.