Hi, im working on a game and i want to make a cutscene, but i dont want a transition. I mean animation camera still should be player’s camera and it should animate. As example i want the player to rotate the head direction right and left.(meanwhile input should be disabled, when animate is completed it will be enabled again.) After that, player can play his character again.
I can show an example at link;Ghost & Roach Death Scene - Modern Warfare 2 Remastered "LOOSE ENDS" (4K 60FPS) - YouTube
As i said, it is still player’s camera but animating.
By the way, how can i use normal camera instead of Cine Camera in animation ?