How can I make a hole in the wall in UE5?
Can you please provide more info about this?
Do you need to create a hole like a door/window or do you need something like the hole left by a bullet?
I need to create hole for a window/door
You can either use BSP (Binary Space Partitioning. Should be under the ‘Geometry’ section in engine). Or just model something in Maya/3DS Max/Blender and import it over.
Just to note, BSPs shouldn’t be used as final. They’re only used to block out a level in early design to then be replaced with final geometry closer to a finished project.
As @GeorgieDoDa said you have these two options, but BSPs are suggested for blockout only (but I think you can convert them to static meshes from the details panel).
My recommended approach is to use a 3D modelling software, but considering you are using UE5 you could try the new Procedural meshes, but they are not so easy to setup and modify if you don’t understand how they work
Thanks