I can spawn waypoint at game level but AI dont go to waypoint. Due to my loss of hearing, I cant follow YouTube. You try follow any never-seen YouTube tutorial with sound off. I dare you to.
The waypoint is pawn and I’ve try use AI Move To and attach AI to pawn and target of this waypoint. But my AI just stuck at HomeLocation. Remove AI Behavior tree and AI move to waypoint is working. Remove waypoint blueprint and AI Behavior tree working… bah.
What do I want? I want updated AI HomeLocation so it change their search area.
Argee, I don’t want to watch all series when I need one thing to fix.
And yes I am use Surface Pro 3 - window.
I want to finish this prototype Ai, I am not learning it… because our programmer either too lazy or quitter. Once I get fund I can hire someone do it for me, Artist is my thing.
Ive done it. well not perfect but good enough for prototype while I fix the AI in the future.
Behavior Tree I set was not perfect because in first spot was work brilliant. but fail to follow waypoint 2,3,4… wait for 5 sec for waypoint clear and it was working fine… Ill need solve how to follow random waypoint if several waypoint had been spawn.
and I use [get all actor class] [for loop ] array to [cast to waypoint] then [get world location]
set blackboard as value and other one use set blackboard as .