I am currently creating a zombie that can walk along a spline, but instead of using a spawned actor, I have it directly perform the subsequent animations. Now I need to loop it (or replay the process) without disrupting other logic. I have tried using the For Loop and Do N nodes, but both failed to loop. It’s worth mentioning that the last animation node is destroyed, but I created a clear destroy node before the loop, and it still doesn’t work. Are there any other methods?