How can i add a set of runtime spawned actors to a UMG drop down list?
An example would be i am spawning cameras at various locations, but would like to add spawned cameras to the dropdown list and change the view when i select the correponding option on the drop down list
I’ve managed to add an item to the list for each actor spawned and can set the text of the item to say “cam001”,“Cam002” etc etc. But i can seem to link the two. I thought about adding tags as each actor is spawned and then do a check to see if any actor has the tag matching the drop down option and then blend to that view. But i cant get it to work.
Anybody got any thoughts?