Oh I agree, but I think it’s also part of being tired of just reading books and working exercises from them in console I/O (or FLTK from Stroustrup’s book)
You have to start somewhere, and if you’re new, having Visual Studio open to a basic C++ Actor class is going to be overwhelming at best, but it would be AMAZING if there was a real, genuine, “Hello, World!” for UE C++! I mean, you can only reverse that file or make Tic-Tac-Toe so many times in console before you want to see a little more haha!
Don’t get me wrong, I still have plenty to learn as far as C++ is concerned, but even with the basics down pretty well (much past “Hello, World”
) and a real interest in getting into UE4 (it looks really fun) the tutorials just sort of throw it at you, and you get the feeling of being overwhelmed not just by UE - which is only natural - but not knowing where to REALLY begin with it. You get UPROPERTIES and a few other things under your belt from the tutorials, you’re feeling good, and the tutorials quite literally say, “You’re on your own!” Ha, I mean it’s all good and well, and I hardly expect Epic to teach me everything, but I’m sitting there yelling, “No don’t go! We were just getting started!”