I have a model id like to use as a catapult upon entering the trigger.
How would I laumch my player a certain direction im blueprints?
Thanks guys.
I have a model id like to use as a catapult upon entering the trigger.
How would I laumch my player a certain direction im blueprints?
Thanks guys.
Howdy,
There is a Launch Character Node inside a Character Blueprint. You could do something like:
To launch the character up and forward, you can play with the multiplier which will affect how far the character is launched (as well as the input which Iām just using as E).
-W
Exactly what I needed. Thank you.