Try enabling
Seamless travel
in you GameMode blueprint.
Second, you might want to check that you run packaged game, because if at any point project files are different, connection wont happen (anti-cheat stuff).
Try enabling
Seamless travel
in you GameMode blueprint.
Second, you might want to check that you run packaged game, because if at any point project files are different, connection wont happen (anti-cheat stuff).