How can i insert a environment from turbosquid in Unreal Engine?

I would like to insert an entire world the way I see the photos on the turbosquid website but when I have to import one of these environments in fbx format I don’t know how to configure this within unreal

Hey @gabriel.m,

You should be able to import your FBX files directly into Unreal. Which part exactly are you trying to configure?

Any additional specifics you provide may go a long way in solving your problem.